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	<title>
	Comments on: Starcraft Network	</title>
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	<link>/2011/03/starcraft-network/</link>
	<description>The Adventures of Dan Schultz</description>
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		<title>
		By: Stew		</title>
		<link>/2011/03/starcraft-network/#comment-164</link>

		<dc:creator><![CDATA[Stew]]></dc:creator>
		<pubDate>Sun, 03 Apr 2011 21:17:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-164</guid>

					<description><![CDATA[When you dual boot linux on a previously windows machine, is that what you call an infested terran?]]></description>
			<content:encoded><![CDATA[<p>When you dual boot linux on a previously windows machine, is that what you call an infested terran?</p>
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			</item>
		<item>
		<title>
		By: Brett		</title>
		<link>/2011/03/starcraft-network/#comment-163</link>

		<dc:creator><![CDATA[Brett]]></dc:creator>
		<pubDate>Tue, 29 Mar 2011 07:22:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-163</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;/2011/03/starcraft-network/#comment-157&quot;&gt;clord&lt;/a&gt;.

I&#039;d disagree. The unix philosophy is about small programs that do one thing and do it right. I think this fits the Zerg a lot better.

And besides, there are many things about Windows that could be considered hacked together. :P

Sending this from my black Macbook 13&quot; named Rogue... from my X-Men naming scheme. Apart from Xavier being the name of my AP and Cerebro being the Wireless connection&#039;s name, I mostly pick names willy-nilly :P]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="/2011/03/starcraft-network/#comment-157">clord</a>.</p>
<p>I&#8217;d disagree. The unix philosophy is about small programs that do one thing and do it right. I think this fits the Zerg a lot better.</p>
<p>And besides, there are many things about Windows that could be considered hacked together. 😛</p>
<p>Sending this from my black Macbook 13&#8243; named Rogue&#8230; from my X-Men naming scheme. Apart from Xavier being the name of my AP and Cerebro being the Wireless connection&#8217;s name, I mostly pick names willy-nilly 😛</p>
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			</item>
		<item>
		<title>
		By: TheChess92		</title>
		<link>/2011/03/starcraft-network/#comment-162</link>

		<dc:creator><![CDATA[TheChess92]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 23:47:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-162</guid>

					<description><![CDATA[someone has too much time on their hands ... or plays too many video games]]></description>
			<content:encoded><![CDATA[<p>someone has too much time on their hands &#8230; or plays too many video games</p>
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			</item>
		<item>
		<title>
		By: Daniel Schultz		</title>
		<link>/2011/03/starcraft-network/#comment-161</link>

		<dc:creator><![CDATA[Daniel Schultz]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 23:05:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-161</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;/2011/03/starcraft-network/#comment-160&quot;&gt;Luke&lt;/a&gt;.

You caught me :(  I should probably have actually called it either Cerebrate or Overmind but those are buildings... Although NAS is kind of a utility and less a computer so it might be OK.  This is where that art comes in.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="/2011/03/starcraft-network/#comment-160">Luke</a>.</p>
<p>You caught me 🙁  I should probably have actually called it either Cerebrate or Overmind but those are buildings&#8230; Although NAS is kind of a utility and less a computer so it might be OK.  This is where that art comes in.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Luke		</title>
		<link>/2011/03/starcraft-network/#comment-160</link>

		<dc:creator><![CDATA[Luke]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 23:02:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-160</guid>

					<description><![CDATA[Shouldn&#039;t the overlord be a mobile device since it&#039;s flying?]]></description>
			<content:encoded><![CDATA[<p>Shouldn&#8217;t the overlord be a mobile device since it&#8217;s flying?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: mihn		</title>
		<link>/2011/03/starcraft-network/#comment-159</link>

		<dc:creator><![CDATA[mihn]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 22:13:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-159</guid>

					<description><![CDATA[Great post. I really enjoy when people try to name their servers with some convention, not some random names and numbers.
Personally, I use Eve Online naming convention, so far applied that to two computers:
15&quot; Laptop named Phobos - named after medium sized ship can withstand a  bit.
And standard,  Bigtower PC named Leviathan - after one of the biggest ship in the game. :)

Reusing your convention I would have to go like this:
Gallente for nicely designed boxes (like Apple products), because of their curvy lines.
Minmatar names for various UX boxes, because they look like they were found in scrapyard.
Caldari for normal Windows, because those ships look like there were made from one block of steel (well, MacBooks are unibody ;-).
I still don&#039;t know about Ammar - they designs are neat, but they miss thing or two.
]]></description>
			<content:encoded><![CDATA[<p>Great post. I really enjoy when people try to name their servers with some convention, not some random names and numbers.<br />
Personally, I use Eve Online naming convention, so far applied that to two computers:<br />
15&#8243; Laptop named Phobos &#8211; named after medium sized ship can withstand a  bit.<br />
And standard,  Bigtower PC named Leviathan &#8211; after one of the biggest ship in the game. 🙂</p>
<p>Reusing your convention I would have to go like this:<br />
Gallente for nicely designed boxes (like Apple products), because of their curvy lines.<br />
Minmatar names for various UX boxes, because they look like they were found in scrapyard.<br />
Caldari for normal Windows, because those ships look like there were made from one block of steel (well, MacBooks are unibody ;-).<br />
I still don&#8217;t know about Ammar &#8211; they designs are neat, but they miss thing or two.</p>
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			</item>
		<item>
		<title>
		By: Geep		</title>
		<link>/2011/03/starcraft-network/#comment-158</link>

		<dc:creator><![CDATA[Geep]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 21:56:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-158</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;/2011/03/starcraft-network/#comment-155&quot;&gt;Asdf&lt;/a&gt;.

neural parasited mutalisk?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="/2011/03/starcraft-network/#comment-155">Asdf</a>.</p>
<p>neural parasited mutalisk?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: clord		</title>
		<link>/2011/03/starcraft-network/#comment-157</link>

		<dc:creator><![CDATA[clord]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 21:48:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-157</guid>

					<description><![CDATA[The only change I&#039;d make is to use terran for unix, and zerg for windows. The unix philosophy is hacker-based, like the hacked-together tech of the terrans. The Hive Mind directing all the minions fits well with MS and their ecosystem (it&#039;s even called an ecosystem)]]></description>
			<content:encoded><![CDATA[<p>The only change I&#8217;d make is to use terran for unix, and zerg for windows. The unix philosophy is hacker-based, like the hacked-together tech of the terrans. The Hive Mind directing all the minions fits well with MS and their ecosystem (it&#8217;s even called an ecosystem)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Clark		</title>
		<link>/2011/03/starcraft-network/#comment-156</link>

		<dc:creator><![CDATA[Clark]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 21:47:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-156</guid>

					<description><![CDATA[Very nice, I do the same thing but with Ender&#039;s Game as the theme.  Routers all get planet names, computer&#039;s are named after characters, then I link technologies to other things that need naming (for example the wireless network is named ansible).  I do like the use of races to differentiate the OS on the computer.]]></description>
			<content:encoded><![CDATA[<p>Very nice, I do the same thing but with Ender&#8217;s Game as the theme.  Routers all get planet names, computer&#8217;s are named after characters, then I link technologies to other things that need naming (for example the wireless network is named ansible).  I do like the use of races to differentiate the OS on the computer.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Asdf		</title>
		<link>/2011/03/starcraft-network/#comment-155</link>

		<dc:creator><![CDATA[Asdf]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 21:44:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=270#comment-155</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;/2011/03/starcraft-network/#comment-149&quot;&gt;mr_ewe&lt;/a&gt;.

but a infested command center does fly :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="/2011/03/starcraft-network/#comment-149">mr_ewe</a>.</p>
<p>but a infested command center does fly 🙂</p>
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